This kit lets you build two mix-and-match Cyberpunk Compact cars for your 28mm sci-fi tabletop. It’s also the first kit in a new series of street vehicles I’m working on. The street vehicles kits will work together with each other in the same way my earlier truck kits do, giving you more vehicle options with each kit purchased.
I backed the Mav3rick Modular 3D Printable Tank Kit Kickstarter late last year, based on the clever design and short delivery date of Jan 2019. Early last week the creator delivered a large set of files, with some lovely clear instructions! Kickstarter is often a total roll of the dice and like most backers I’ve been burned before, but it’s projects like this that keep me coming back.
The Mav3rick is a fantastic set of cleverly designed parts that build a variety of vehicles based around a common tracked chassis. I’ve already printed a basic APC, with remote gatling for AA defense. That’s shown here next to an ancient 40k Chimera of mine from the 90’s. The kit parts took me about three evenings of parts printing, and only took me about 40 minutes to put together once the pieces were lightly prepped.
I’m looking forward to painting a few of the Mav3ricks, but there’s already other vehicles in the painting queue I need to finish first!
I’ve finally got this Chemical Plant off my paint station and into my terrain collection for This is Not a Test. The paint job isn’t quite a good as I’d like, but I’m honestly just happy it’s finished.
It is a reasonably large terrain piece and covers a good amount of the table, as well as giving snipers and other heavily armed figures something to fight over. It hasn’t been deployed at TCOW yet because I’ve been too distracted by Gaslands to organise a game of TnT there yet.
It was primed with Army Painter ‘Dragon Red’ – like most of the terrain for my TnT table, and then over painted and dry-brushed with cheap student acrylic paints before getting sealed with pre-stained polyurethane floor varnish.
I also acquired another copy of the same kit that I’ve assembled in a mirrored version of this plant, but I haven’t managed to base it yet due to my band-saw being out of operation. I also suspect it might take me a while to get around to painting this second copy as well!
I’m continuing work on my post apocalyptic table for This is Not a Test. I’m trying to improve the vertical possibilities of the table by adding some height and climbing surfaces to game over. TnT’s rules are fairly brutal, requiring a lot of game time to make unaided climbs – so I’m also printing and painting lots of simple ladders to make getting vertical easier.
I’ve created a set of 3D printed platforms, that can be printed with legs or with angle brackets. Both variations are shown in the photos. The platforms with legs are the right height to rest against the large number of shipping containers I’ve already assembled and painted. They’re the diving board looking platforms on the right of the photo. The platforms without legs have 45 degree pieces that help them to rest on free standing terrain, and they’re shown on the left between the tanks.
The platforms work with a clip system that involves a some work with a needle file to get a good fit. I deliberately left them a little tight so there’s a friction fit between the pieces before I glued them. The design was inspired by some similar pieces I found on Thingiverse, that were bit lacking in surface design for my tastes, and somewhat tricky to print on the Anet A8. My designs are simplified for ease of printing, and only require light rafting for the joining pieces. They’re also available on Thingiverse here.
The tanks and some of the other terrain is constructed from very old Urban War ‘Hexagon’ kits. These are still available from a few places online.
Update: The STL files are available on Thingiverse.
I designed and printed a handful of these 28mm scale Arcade Machines late 2017. During the Xmas break, I’ve cleared five of these fun little terrain pieces off my paint station.
I considered finding official cabinet art and trying to scale it down, but I suspect the cabinet sides are too small, and the wrong shape for real cabinet art. Instead I’ve tried to paint some simple art inspired by classic video games in general. Missile Command and Space Invaders are fairly obvious inspirations, then I had to have a mushroom cloud somewhere since they are for a post apocalyptic table. ‘Killer Bees’ was inspired by some WWII nose art, and ‘Punch’ is a nod to the real ‘Punch Out’ cabinet.
These pieces are designed to be simple scatter terrain I can throw around my This is Not a Test table for some amusing scenery and light cover. Here’s a few of them added to one of my earlier Mantic Red Brick terrain builds.
There’s a couple more finishing touches I need to do on them. The ‘Thermo’ piece has had gloss varnish applied to the screen, which I’ll do to the rest of the cabinets too. I also need to paint the bottom of each cabinet black or dark brown, so they can be thrown over on their sides for cover.
I’m still assembling and painting post-apocalyptic terrain for This is Not a Test. I’m hoping to get a TnT campaign started at TCOW, my local gaming club in 2018. For that I’ll need enough portable terrain to cover a 4′ x 4′ table, and now my 3D printer is fully operational again I’ve started cranking out more terrain parts.
First up was a few extra pieces to add to a shipping container to turn it into every working man’s nightmare: the on site porta-office! That’s the first one I have assembled and painted in the photo above. These parts were created to add some more variety to the containers.
I’ve also thrown together a couple more barriers from 3D printed test pieces and some of my original designs – metal lockers and the venerable IBM 729 Tape Drive. Originally I had planned to build a more traditional junk yard, but as time goes on I find my terrain slowly turning it into some kind of electronic cargo cultist’s lair. Perhaps the post apocalyptic occupants worship the great old gods of Tesla and Turing.
I’ve also printed and painted up a few pieces from this small, but well formed forward command post terrain set on Thingiverse. I’ve got a few barriers from this set ready to varnish, and the forward command panel makes a nice bit of scatter terrain. I may also get around to printing a couple of copies of the command post too.
It’s been a month since I last posted, and in that month I have been continuously 3D printing all sorts of terrain pieces on my Anet A8. I’ve had some technical issues with the printer too – the extruder heating element failed ($2 to replace) and my control board appears to have suffered some damage as the hot bed temperature is reading wildly incorrect values (despite the hot bed sensor operating as expected) – so I have another board on the way ($32 to replace). That means I’m limited to printing smaller PLA items on a cold bed. However that’s still ideal for 28mm terrain pieces.
I’ve been cranking out pieces from Thingiverse, as well as some of Kim’s Kreative Scenery designs, and a bunch of my own stuff too. I’ve burned through at least 1.5kg of filament and now have an old shoebox full of various small parts. So it was time to start gluing them together and painting them up!
It turns out to be very easy to make barriers from a mix of barrels, drums and corrugated plastic-card scraps. That’s handy because I need a bunch of barriers for a This is Not a Test table I’m making steady progress on. Also, because I generally print on ‘rafts’ I tend to have a lot of spare pieces of mesh plastic laying around. It seemed a shame to just throw these away, so I’ve been cutting them up to use as wire fencing, and with the additional of a simple printed bed-frame they also make horrible old mesh bed frames. You can see several of these above on the two barriers I’ve painted and varnished.
The barriers are also pretty good fun to paint as you can throw around graffiti for some light detailing. I have several more on the go and plan to try and crank out at least a half dozen of them for the table. I’m also working on a bunch of scatter cover terrain in the form of 1980’s style ‘spacies’ machines. You can see the first one painted up in the background.
Goodness, 3D printing is fun. I’ve been spending so much time printing parts, teaching myself Autodesk Fusion 360 and tinkering around with my Anet A8 printer that I have struggled to paint anything recently. However I have managed to finish the first batch of my 3D printed 28mm shipping containers.
Here’s a bunch of them stacked together with some of my earlier hand molded terrain and painted figures for This is Not a Test. The container ends are 3D printed, the doors and other details – while the main bodies are just made from hobby shop plastic card.
They were primed with Army Painter colour primer, either Dragon Red or Skeleton Bone. Fortunately 3D printed PLA filament primes just fine with Army Painter spray cans, and it also glues together well with normal polyester cement. The containers were then painted with a variety of cheap student acrylic paints, crudely highlighted, stippled with grey paint applied with a scrap of foam, and then brown washed with a variety of products.
Initially I started washing with cheap liquid shoe polish, but the polish ends up looking a bit heavy and patchy once it dries. The yellow shipping container above is an example of this. After a few containers I changed from shoe polish to my old standby: satin ‘Kauri’ pre-stained floor varnish. This provides a smoother finish, and has the advantage of being a reasonably good sealant for the paint job. The disadvantage is it takes about 12 hours to fully dry and requires Turpentine to clean up. The rest of the containers were treated with this, followed by a dusting of Army Painter spray varnish to dull the shine down.
These containers are the first piece of 3D printed terrain I’ve painted using my normal quick and dirty techniques. The 3D printing process does leave some light texturing on the parts, but once they’re painted and on the gaming table you don’t notice that at all. This second photo shows the finished containers a little better. For comparison the rust coloured container on the bottom left is one of my earlier hand built prototypes. It’s made from the same plastic card as the rest, but the doors were painfully hand assembled from plastic rod and stamped greenstuff handles. The 3D printed doors next to it look crisper, and have more detail, and are a breeze to print once designed.
If you discount the time spent designing the parts, these containers are very fast to assemble and get on the table. It takes roughly an hour and a half to 3D print the ends of each container, around 15 minutes to cut and assemble the plasticard, and around 30 minutes of painting time. You can batch assemble and paint them too of course while fresh ones are printing. It took me around a week of hobby time to hand make three containers, and about the same amount of time to 3D print and assemble three times as many containers. I’ve got another six on the paint table as well, which will give me a reasonably good collection for an abandoned shipping yard.
Cost wise they’re also ridiculously cheap. Assuming you have a 3D printer (the Anet A8 is $200 NZD), the hobby store corrugated plastic card is considerably more expensive than the power, or 3D filament used to print the container ends.
The only disadvantage these 3D printed containers may have is that they’re super light. My prototype containers were built around children’s wooden blocks so have a good heft to them. The 3D printed containers are hollow, bottomless, and probably don’t weight more than 80 grams each painted. I may resort to a little blu tack quietly applied to the bottom corners before I game over them.
I’m considering selling the STL design files for a few bucks to download. Would anybody be interested?
I’ve been slowly adding terrain to my collection for This is Not a Test since I was introduced to it a few years ago. On a recent trip through the dustier parts of my gaming cupboards, I found several boxes of “Urban War” terrain from “Urban Mammoth” – both a game system, and a company that seem to have ceased to exist in the 11 years since I bought these kits.
As all of the terrain I’ve put together so far is single level, I was looking for something a little more elevated, so I built and based the “Bio-Toxin” plant.
This design is based on one of the possibilities illustrated in the very simple one page instructions: an elevated platform surrounded by tanks and piping. It seemed like the most interesting option because it gives figures a firing platform with a nice mixture of cover. It’s also high enough off the table that you can move figures around underneath it with some care.
The kit is rather painful to assemble because every pipe run has to be glued together from two halves, which takes quite a bit of prep work. However you do get a lot of piping, and that gives you plenty of options for building crazy pipe runs connecting the tanks.
I’m pretty pleased with the end result, which used most of the kit, but still left me with enough bits and pieces to building something else, or use as scrap for ruined terrain. The Imperial Guard Sergeant is for scale.
The assembled kit is epoxied down to a couple of pieces of cut 5mm MDF. The stairway is based separately from the main platform for ease of transport. I’ve also found that large pieces of MDF tend to warp pretty easily by the time you’ve covered them with PVA, gravel and over-painting.
To paint the main structure I plan to resort to either a can of Army Painter primer, or try to find a cheaper option like a plastic automotive rattle can. After that the usual weathering and ‘dipping’ with tinted floor varnish will be applied.
For many years now I’ve wanted to sculpt 28mm figures in green stuff. This year I’ve resolved to make an effort to improve my sculpting skills. However rather than attempting to sculpt a full figure from scratch, I was looking for a smaller piece of work to get started.
That’s when I realised I need a couple of Linebreakers for my This is Not a Test Peacekeeper warband. These guys are basically the melee specialists in the warband, which means they need a hand weapon and riot shield. I have a bunch of Pig Iron Kolony figures, but every torso is carrying a firearm, usually in some kind of slung pose. So I dug out my ancient strip of green stuff and got to work sculpting a replacement torso.
The top photo shows the finished product, complete with plastic-card shield and weapon. I’m reasonably happy with the final figure, although it has a few issues. First the arms are considerably thinner than the rest of my Pig Iron figures, and because of the rather fine garden wire I based them on they’re rather too flexible. It’ll be interesting to see how the painted figure stands up to transportation and gaming. For posterity here’s the steps this figure went through.
I sculpted the basic torso over a large blob of green stuff attached to some 3mm garden wire. The blob was shaped and then filed down to a rough scale match against a production Pig Iron metal torso. This was the easiest way to get a suitable volume for the torso piece.
Next was some light sculpting work to clone a basic Pig Iron armored torso, including the interesting back plate. My efforts aren’t as crisp as the Pig Iron sculptor’s, but I’m hoping once painted you won’t notice the difference. This photo also shows the start of various packs the figures have around their waist, mainly to conceal to join at their hips and provide support to the arms.
The basic torso was reasonably easy to sculpt, and once complete I pinned in a production head, and dry fitted a set of legs. The wire arms went through a few iterations as I tried to get the ratio right between shoulder, elbow and wrist joints compared to the figure’s height and legs.
For the arms I used wire that was far too thin, 0.9mm garden wire. On reflection I should have used the same 3mm garden wire I’d sculpted the torso on. The wire was also only pinned into the green stuff torso, which is a problem too. Really I should have made the whole armature in a single piece for additional strength. I’ve since started sculpting a second torso, for a second Linebreaker, but using 3mm wire for the arms this time around.
By far the bulk of the time in the project was spent trying to get the arms and hands right on the figure. Here’s the finished arms sculpted holding two thin pieces of wire that formed the basis of the weapon and shield. This wire is again too thin, and isn’t connected to the wire in the arms in any meaningful way. This made sculpting arms, hands and weapons a lot more frustrating than it should have been due to movement. That said I’m reasonably happy with the hands themselves, which while a touch small do look like reasonably human grips. Both arms could have been thicker, and using thicker wire as the base for my second torso will encourage that I think. The cloth on the arms doesn’t fall in any realistic way, but this is similar to the Pig Iron figures themselves, who appear to be wearing some kind of thick, rather stiff ballistic uniform.
The final figure is on my paint table at the moment, and I’m keen to see what it’ll look like painted up and next to the full Pig Iron Product figures I’ve already completed.