Last week saw me speed painting a Monster Truck for my Warden team, because it was the final race of the first Gaslands Circuit Out West at my local gaming club.
We had eight players set up on two tables and it was absolute mayhem. One of the club founders Greg put a nice write up on the TCOW blog with plenty of action photos.
The Warden monster truck is based on the Grave Digger Hot Wheel and is probably the last vehicle I’ll add to this team. It came apart really easily as it’s only held together with a single rivet. Extra detailing was added with old 3D printer rafts (the window mesh), plasticard (the giant ram) and a handy rivet making set I ordered from Green Stuff World.
I also put together a trophy for the Gaslands circuit, which is largely based on this cool key ring on Thingiverse. It was awarded to Molly, the winner of our three race championship circuit by a single point. He played solidly and consistently through the three races and had a cool VW based Slime team you can see in the TCOW write up.
I’m busy planning up a second GCOW three race circuit as well, as there’s a few stock scenarios we haven’t tried yet. I’m also trying to come up with at least one original scenario idea, as well as tweak Death Race a little.
The three race Gaslands circuit I’m running at my local gaming club had another round last weekend, and I tried out these new vehicle template I designed and printed beforehand.
They were inspired by other Gaslands dice templates available on Thingiverse, but I wanted a much more compact design that I could combine with the standard vehicle templates you can download from Gaslands.com.
My original design is available on Thingiverse here and will print very quickly on any reasonable 3D printer with a 0.4mm nozzle. It’s designed to be used with the good old Games Workshop red and black dice they used to sell in tins. I have always had terrible luck while rolling these dice in games, so they’ve been re-purposed as tracking dice. You also need at least standard D10 dice to track hull points. You can cross off the hull points on the paper sheet of course, but since Gaslands has a respawn mechanism the D10 is meant to replace doing that.
In play I found them pretty useful as they don’t take up a lot of space on the table and combine all the vehicle stats, activation, current gear, and hazard tracking, as well has let you count the ammo for up to four weapon systems.
All I’ve been doing since my last post is furiously mangling Hot Wheels cars, and designing and printing terrain for Gaslands. I’m enjoying the game so much I’ve also kicked off a three race ‘circuit’ at TCOW, my regular war gaming club. We had six players in the first race last meeting, and I know there’s at least a handful more folks that are keen!
There are a bunch of 3D printable Gaslands gates on Thingiverse, but none really grabbed me so here’s my own take on a race gate. I wanted a Rock’n’roll post apocalyptic look to it so it’s vaguely based on a concert lighting rig. All the major parts are 3D printed, with a few green stuff cables added around the back of the monitors and speakers. If you want to print your own, the design is published on my Thingiverse account. Have fun!
I’ve finally got this Chemical Plant off my paint station and into my terrain collection for This is Not a Test. The paint job isn’t quite a good as I’d like, but I’m honestly just happy it’s finished.
It is a reasonably large terrain piece and covers a good amount of the table, as well as giving snipers and other heavily armed figures something to fight over. It hasn’t been deployed at TCOW yet because I’ve been too distracted by Gaslands to organise a game of TnT there yet.
It was primed with Army Painter ‘Dragon Red’ – like most of the terrain for my TnT table, and then over painted and dry-brushed with cheap student acrylic paints before getting sealed with pre-stained polyurethane floor varnish.
I also acquired another copy of the same kit that I’ve assembled in a mirrored version of this plant, but I haven’t managed to base it yet due to my band-saw being out of operation. I also suspect it might take me a while to get around to painting this second copy as well!
Late last year Osprey published Gaslands, which is another independent set of rules in their Wargames series. Gaslands is a game of vehicular combat, designed primarily to be used with Hot Wheel or Matchbox cars from Mattel.
I plan to review Gaslands once I have a few more games under my belt – but for the time being I’ve dusted off my collection of Hot Wheels cars from the last game of vehicular combat I was playing.
Gaslands is more of a team based game, so I’ve customised a few more Hot Wheels from the collection to create my first team. Fifty points is the recommended starting team in Gaslands, so that’s what these guys are. Three middleweight cars, one armed with a three shot rocket launcher, one armed with a ram and rear facing machine guns, and one armed with forward facing machine guns and a rear oil sprayer.
The Gaslands back story borrows heavily from the Deathrace movie franchise, both the original 70’s Roger Corman “Deathrace 2000” and the more modern “Deathrace” reboot with Jason Statham. This team is a Warden team, meaning the drivers are all felons. They’re driving prison cars, so the doors are sealed, windows barred and they enter and leave the car via the locked roof hatch.
The paint jobs are meant to reflect prison uniform with ‘broad arrows’ – as they’re easier to paint than the more common striped uniforms. After some mistakes with Army Painter ‘Fire Lizard’ orange, I found Citadel’s ‘Fire Dragon Bright’ (inspired paint names) covers a lot better. These cars have been stripped, primed, base coated Fire Dragon Bright, ink washed, highlighted with the base coat, sponged with grey and varnished. The metals are just Vallejo Gunmetal Grey with Silver highlights.
I’m looking forward to seeing how they fare in a Gaslands death race!
Now that I’ve designed a few bits and pieces in Fusion 360, I’ve decided to publish them all under my Thingiverse account. I’ve benefited hugely from the free war game terrain folks have published on Thingiverse, so felt like I should try and give something back to the community there.
Under that account you’ll find my original designs for:
– 28mm Arcade Cabinets for scatter terrain.
– 28mm Kitset Shipping Containers.
– 28mm Industrial Walkways and Ramps.
– A collection of generic War Game tokens I’ve made to use in a bunch of games like Gaslands, This is Not a Test and Rogue Stars.
Several of these projects are still ongoing and may have additional content added to them occasionally. Additionally any new designs I create for 28mm war gaming are likely to end up here too. Hopefully somebody finds them useful! Comment with a link if you do, because I’d love to see the designs in use.
I’m continuing work on my post apocalyptic table for This is Not a Test. I’m trying to improve the vertical possibilities of the table by adding some height and climbing surfaces to game over. TnT’s rules are fairly brutal, requiring a lot of game time to make unaided climbs – so I’m also printing and painting lots of simple ladders to make getting vertical easier.
I’ve created a set of 3D printed platforms, that can be printed with legs or with angle brackets. Both variations are shown in the photos. The platforms with legs are the right height to rest against the large number of shipping containers I’ve already assembled and painted. They’re the diving board looking platforms on the right of the photo. The platforms without legs have 45 degree pieces that help them to rest on free standing terrain, and they’re shown on the left between the tanks.
The platforms work with a clip system that involves a some work with a needle file to get a good fit. I deliberately left them a little tight so there’s a friction fit between the pieces before I glued them. The design was inspired by some similar pieces I found on Thingiverse, that were bit lacking in surface design for my tastes, and somewhat tricky to print on the Anet A8. My designs are simplified for ease of printing, and only require light rafting for the joining pieces. They’re also available on Thingiverse here.
The tanks and some of the other terrain is constructed from very old Urban War ‘Hexagon’ kits. These are still available from a few places online.
Update: The STL files are available on Thingiverse.
I designed and printed a handful of these 28mm scale Arcade Machines late 2017. During the Xmas break, I’ve cleared five of these fun little terrain pieces off my paint station.
I considered finding official cabinet art and trying to scale it down, but I suspect the cabinet sides are too small, and the wrong shape for real cabinet art. Instead I’ve tried to paint some simple art inspired by classic video games in general. Missile Command and Space Invaders are fairly obvious inspirations, then I had to have a mushroom cloud somewhere since they are for a post apocalyptic table. ‘Killer Bees’ was inspired by some WWII nose art, and ‘Punch’ is a nod to the real ‘Punch Out’ cabinet.
These pieces are designed to be simple scatter terrain I can throw around my This is Not a Test table for some amusing scenery and light cover. Here’s a few of them added to one of my earlier Mantic Red Brick terrain builds.
There’s a couple more finishing touches I need to do on them. The ‘Thermo’ piece has had gloss varnish applied to the screen, which I’ll do to the rest of the cabinets too. I also need to paint the bottom of each cabinet black or dark brown, so they can be thrown over on their sides for cover.
I’m still assembling and painting post-apocalyptic terrain for This is Not a Test. I’m hoping to get a TnT campaign started at TCOW, my local gaming club in 2018. For that I’ll need enough portable terrain to cover a 4′ x 4′ table, and now my 3D printer is fully operational again I’ve started cranking out more terrain parts.
First up was a few extra pieces to add to a shipping container to turn it into every working man’s nightmare: the on site porta-office! That’s the first one I have assembled and painted in the photo above. These parts were created to add some more variety to the containers.
I’ve also thrown together a couple more barriers from 3D printed test pieces and some of my original designs – metal lockers and the venerable IBM 729 Tape Drive. Originally I had planned to build a more traditional junk yard, but as time goes on I find my terrain slowly turning it into some kind of electronic cargo cultist’s lair. Perhaps the post apocalyptic occupants worship the great old gods of Tesla and Turing.
I’ve also printed and painted up a few pieces from this small, but well formed forward command post terrain set on Thingiverse. I’ve got a few barriers from this set ready to varnish, and the forward command panel makes a nice bit of scatter terrain. I may also get around to printing a couple of copies of the command post too.
It’s been a month since I last posted, and in that month I have been continuously 3D printing all sorts of terrain pieces on my Anet A8. I’ve had some technical issues with the printer too – the extruder heating element failed ($2 to replace) and my control board appears to have suffered some damage as the hot bed temperature is reading wildly incorrect values (despite the hot bed sensor operating as expected) – so I have another board on the way ($32 to replace). That means I’m limited to printing smaller PLA items on a cold bed. However that’s still ideal for 28mm terrain pieces.
I’ve been cranking out pieces from Thingiverse, as well as some of Kim’s Kreative Scenery designs, and a bunch of my own stuff too. I’ve burned through at least 1.5kg of filament and now have an old shoebox full of various small parts. So it was time to start gluing them together and painting them up!
It turns out to be very easy to make barriers from a mix of barrels, drums and corrugated plastic-card scraps. That’s handy because I need a bunch of barriers for a This is Not a Test table I’m making steady progress on. Also, because I generally print on ‘rafts’ I tend to have a lot of spare pieces of mesh plastic laying around. It seemed a shame to just throw these away, so I’ve been cutting them up to use as wire fencing, and with the additional of a simple printed bed-frame they also make horrible old mesh bed frames. You can see several of these above on the two barriers I’ve painted and varnished.
The barriers are also pretty good fun to paint as you can throw around graffiti for some light detailing. I have several more on the go and plan to try and crank out at least a half dozen of them for the table. I’m also working on a bunch of scatter cover terrain in the form of 1980’s style ‘spacies’ machines. You can see the first one painted up in the background.